Google "Summer of Code"
the3dfxdude at gmail.com
Sun Jun 5 21:56:42 CDT 2005
On 6/4/05, Lionel Ulmer <lionel.ulmer at free.fr> wrote:
> > * Quartz32 does not seem to support the divx codec the game uses.
> Here we should check what is wrong... Basically, check if this codec is
> installed 'by default' in a Windows installation (if it's really DivX I
> doubt it). If it's not in basic Windows, then the game must install the
> codec itself and we need to check why it can't be used by our QUARTZ.
Back to the original subject of the thread, do you think that
improving quartz would be a challenging enough project?
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