Could not load c:\windows\system\opengl32.dll Wine 20050524

Tom Wickline twickline at gmail.com
Sun Jun 12 11:58:11 CDT 2005


On 6/11/05, J. Grant <jg at jguk.org> wrote:
> Hi,
> 
> Just responding to my own post.  I was discussing with people on
> #winehq and found the cause of the problem.
> 
> > ...calling LoadLibrary( 'c:\windows\system\opengl32.dll' ): failed
> 
> This seems to be because debian unstable package had opengl disabled for
> as opengl support seems to be in a separate package, libwine-gl in
> debian unstable now..
> 
> Could the important wine config such as this be clearly stated in the
> output when it is the cause of a fault like this please? (If there is a
> sane way to do it.. such as seeing the opengl32.dll does not exist before
> the software fails?)
> 
> If it is not mentioned as at present, every user has to hunt for the
> skel dll and find it is 0 bytes and then discover that indicates wine
> was not configured with opengl support enabled.

Why not build from source?

> 
> audio does not seem to work in 20050419 from winehq deb. I have
> "HardwareAcceleration" = "Emulation" in [dsound] which got it working
> with my old wine install.
> 
> I have to force it with "Drivers" = "wineoss.drv"  to get it to work.

different people have different audio setups.....

> 
> Is the audio stuff not deciding for its self anymore?
> 
> In addition 20050419 package is 1 month older than debian unstables
> 20050524, is there a plan for a 20050524 winehq deb?
> 
> I would also encourage winehq to work with debian maintainers so there
> are not two groups of people creating packages for debian.

Again if you build from source who cares if there are 50 debian maintainers.
This is why Gentoo is far superior to all those other want-to-be Linux distro's
you have no other choice but to build from source :-)

Tom

> 
> Kind regards
> JG




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