Crashes due to OGL
Raphael
fenix at club-internet.fr
Mon Jun 20 02:28:18 CDT 2005
On Monday 20 June 2005 04:18, Robert Lunnon wrote:
> I see the following X error (After fixing a bug in utah GLX)
>
> trace:ddraw:initialize enabling DirectDraw HAL
> trace:ddraw:d3ddevice_init_at_startup Initializing GL...
> @@Created GLX Context..
> X Error of failed request: BadValue (integer parameter out of range for
> operation)
> Major opcode of failed request: 143 (GLX)
> Minor opcode of failed request: 3 (X_GLXCreateContext)
> Value in failed request: 0x21
> Serial number of failed request: 7282
> Current serial number in output stream: 7283
> send_thread_signal 15
>
> According to my GL log this request looks for visual 33 (IE vid=33) this is
> a non GL visual since utah GLX is allocating visuals 55 up on my system. I
> don't exactly know why wine should be trying to Create a GL context from a
> non GL visual but there you are...
>
>
> Bob
Hi,
seems more a "ddraw problem" on way how glx context is created :)
can you try d3d8 games to see if it works better ?
Regards,
Raphael
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