wine d3d fun projects.
scott at open-vote.org
Wed Jun 22 04:21:20 CDT 2005
On Wed, 2005-06-22 at 01:20 +0100, Oliver Stieber wrote:
> I have another 'fun' and useful project to add to
> the list.
> It should be fairly to make wined3d (or d3d8) use the
> wgl (windows opengl) instead of glx. (just search for
> glx commands and replace then with the wgl
> Doing so would enable wine's d3d to run on windows in
> place of the windows driver and without the rest of
> WINE which would greatly help in debugging.
> It would also allow wined3d to use the wgl
> implementation in wine.
Didn't one of the video card makers experiment with something like this
at one point, translating all Direct3d calls into OpenGL and just
writing OpenGL-optimized drivers (or perhaps vice-versa)?
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