[wined3d] texture interface separation.
Mike Hearn
mike at navi.cx
Tue Mar 1 12:33:09 CST 2005
On Tue, 01 Mar 2005 17:02:40 +0000, Oliver Stieber wrote:
> patch -p 0 --dry-run -i
> ../../wined3d_texture_interface_separation_os_1.patch
>
> worked ok for me,
>
> patch --dry-run ... didn't
> it looks like patch is stripping 1 path by default on
> my system.
But that is correct, no? I always have to use -p0 to apply patches to
Wine, that is just the way we generate them.
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