[wined3d] texture interface separation.

Mike Hearn mike at navi.cx
Tue Mar 1 12:33:09 CST 2005


On Tue, 01 Mar 2005 17:02:40 +0000, Oliver Stieber wrote:

> patch -p 0 --dry-run  -i
> ../../wined3d_texture_interface_separation_os_1.patch
> 
> worked ok for me, 
> 
> patch --dry-run ... didn't
> it looks like patch is stripping 1 path by default on
> my system.

But that is correct, no? I always have to use -p0 to apply patches to
Wine, that is just the way we generate them.





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