[DMUSIC/DINPUT] includes fixes
fenix at club-internet.fr
Fri Mar 11 14:58:30 CST 2005
> If you have source written for an early version of DirectX, then you have
> two options:
> 1 port the source to a later version of DirectX
> 2 use the compatibility structures provided by both Microsoft and wine
> In the second case you would use DIDEVICEOBJECTDATA_DX3 rather
> than DIDEVICEOBJECTDATA.
> I know it is a pain to have to change the source but if you have the
> source, at least you have that option.
It can be a solution, but a real pain.
For binary compatibility, isnt a problem as we must check size/version of
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