[patch] x86: fix ESP corruption CPU bug
bgerst at didntduck.org
Mon Mar 14 13:24:05 CST 2005
> On Mon, 14 Mar 2005, Jakob Eriksson wrote:
>> Andi Kleen wrote:
>>> Stas Sergeev <stsp at aknet.ru> writes:
>>>>> Another way of saying the same thing: I absolutely hate seeing
>>>>> patches that fix some theoretical issue that no Linux apps will ever
>>>>> care about.
>>>> No, it is not theoretical, but it is mainly
>>>> about a DOS games and an MS linker, as for
>>>> me. The things I'd like to get working, but
>>>> the ones you may not care too much about:)
>>>> The particular game I want to get working,
>>>> is "Master of Orion 2" for DOS.
>>> How about you just run it in dosbox instead of dosemu ?
>> Yes, that's a solution of course, but it is a bit like saying why
>> not use Open Office instead of MS Word.
>> A long term goal of wine is to support DOS apps to. Of course
>> it's not a priority, but it's there.
> Can you tell me how the invisible high-word (invisible in VM-86, and
> in real mode) could possibly harm something running in VM-86 or
> read-mode ??? I don't even think it's a BUG. If the transition
> into and out of VM-86 doesn't handle the fact that the high-word
> of the stack hasn't been used in VM-86, then that piece of code
> is bad (the SP isn't even the same stack, BTW).
Because even in 16-bit mode (real, vm86 or 16-bit protected) you can use
32-bit instructions, with an operand and/or address size override
prefix. Of course this only works on 386 or later.
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