DirectDraw YUV overlays

Lionel Ulmer lionel.ulmer at free.fr
Thu Mar 24 15:25:47 CST 2005


On Mon, Mar 07, 2005 at 01:09:34PM +0100, Marcus Meissner wrote:
> We had that in very early versions (as ddraw was just one pretty
> large X hack ;)

Those were the days :-)

> I would suggest using the Xv extensions again if possible.

Yes, and it will provide hardware-based scaling for free too... I wonder if
GL exports any YUV-like texture formats on modern hardware.

> Software YUV conversion is not hard either.

Yes, I have some code lying around that does it. Even wrote in in ARM
assembly for my iPAQ movie player :-)

      Lionel (back from vacation and catching up with his mails)

-- 
		 Lionel Ulmer - http://www.bbrox.org/



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