DirectX 8 wrapper for wined3d
Peter Berg Larsen
pebl at math.ku.dk
Sun Nov 6 21:13:40 CST 2005
On Mon, 7 Nov 2005, Oliver Stieber wrote:
>> Hmm, pressing prntScrn with the patch cause this (which does not happen
>> without the patch)
> Hmm. I thought I'd fixed that one.
>
> you can edit wined3d/swapchain.c function IWineD3DSwapChainImpl_GetFrontBufferData and
> add memset(&desc, 0, sizeof(desc)); after ENTER_GL() and before desc.Width = &width;
It helped.
Peter
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