[wined3d] Converting Wined3d to use WGL instead of GLX
Oliver Stieber
oliver_stieber at yahoo.co.uk
Sat Nov 26 05:42:30 CST 2005
--- Stefan Dösinger <stefandoesinger at gmx.at> wrote:
> > If wines WGL implementation is fully implemented then it may be a good idea
> > switching to wgl, a wgl implemenatation would also make debugging much
> > easier because wined3d can be run under windows to isolate problems.
> Wasn't there also the idea of running WineD3D in Vista to allow the new 3D
> Desktop to run with full OpenGL support? I think Oliver mentioned this
> somewhere.
So long as the dll doesn't need to be signed (or we can find someone to sign it!) that's still a
possiblity.
Oliver
> Stefan
>
>
>
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