D3D7 -> WineD3D, 2nd attempt

Oliver Stieber oliver_stieber at yahoo.co.uk
Sun Oct 16 16:02:19 CDT 2005

--- Stefan Dösinger <stefandoesinger at gmx.at> wrote:

> > Vertex buffers hold arrays of vertex (and possibly other) data, the stride
> > is the size of the vertex + data stucture in bytes.
> Thanks for the explanation :) 
> Do you know any useable API documentation for Direct3D7? I can't find anything 
> on msdn, only some fragments. 
Nope, I've done a bit of googling and can't find anything, not even someone with the SDK.


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