bug 2398: OpenGL, child windows, and wine
oliver_stieber at yahoo.co.uk
Tue Oct 18 13:48:39 CDT 2005
--- Lionel Ulmer <lionel.ulmer at free.fr> wrote:
> On Tue, Oct 18, 2005 at 12:08:04AM -0700, Dan Kegel wrote:
> > I'm tempted to say skip the workaround, at least for
> > the first pass, and just implement the real fix using
> > the opengl extension. As Sippel said, people who
> > use apps like Lightwave (and maybe Quake3 Radiant :-)
> > tend to have the latest 3d hardware and drivers anyway.
> I would tend to do the reverse. First code what works on all cards / drivers
> (that would be pbuffers which are pretty much supported on all cards that I
> know of) and then only code the 'fast path' if any.
> > What do other people think? Has anybody started
> > looking at fixing this yet?
> I am aware of the issue since WineConf 2004 but never had the time /
> motivation / knowledge to fix it.
Huw has done some work on this using pbuffers but I'm not sure how far he's got.
> Lionel Ulmer - http://www.bbrox.org/
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