wined3d - d3d9 regression testing 7_12_2005
the3dfxdude at gmail.com
Sat Sep 3 16:08:20 CDT 2005
On 8/30/05, Oliver Stieber <oliver_stieber at yahoo.co.uk> wrote:
> --- Jesse Allen <the3dfxdude at gmail.com> wrote:
> > Well, I do have vertex shaders on. The problem I'm having with
> > battlefield is that the screen moves 25% of the screen off the top and
> > left sides and cutting off 25% of the bottom and right (black) when I
> > get to the loading screen. If I can hit the buttons to enter the
> > game, then it does it for 25% more of all the sides, and makes the
> > game nearly unplayable.
> This sounds like a clipping problem caused by using the backbuffer for offscreen textures, which
> version of battlefield are you running, I'll have a look to see how well the demo's working.
I believe it's version 1.61b. Note, this clipping problem doesn't
occur with vertex shaders off.
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