[wined3d] oprionally repack non-power2 textures [resend]

Raphael fenix at club-internet.fr
Thu Sep 22 15:13:22 CDT 2005

On Thursday 22 September 2005 22:06, Oliver Stieber wrote:
> Hi,
>    This patch optionally repacks nonpower 2 textures to the expected span
> length when a textures is locked. This is necessary for buggy games like
> Warhammer 40k that don't work with the odd span sizes produce by default
> nonpower 2 support.
> repacking can be quite CPU intensive, and warhammer 40k is the only game so
> far that needs nonpower2 texture repacking so it's turned off by default
> but can be turned on via the following registry key:
> HKEY_CURRENT_USER/Software/Wine/Direct3D Nonpower2Mode [repack]
> Other options for nonpower2 textures will be added in the future, e.g.
> OpenGL2 and texturerectangle.
> Oliver.

You forget the patch :)

Keep the good job

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