Implement THREAD_PRIORITY_TIME_CRITICAL
Mike Hearn
mike at plan99.net
Tue Apr 4 10:00:54 CDT 2006
> Hmm, difficult :-\
> I don't have any game candidate here, and frankly I don't even have a current
> Wine install...
Getting a new Wine is easier than a new kernel :) The game I played with
is a demo, available here:
ftp://ftp.infogrames.net/demos/imperiumgalactica2/ig2_english.zip
It's a really fun game, kinda like Civ in space :) Try it!
> Stuff like that really shouldn't happen given that many people (among
> those also Windows core developers) say that our scheduling and thread creation
> performance usually beats Windows XP hands down.
So they do. Nonetheless _something_ is going wrong here, lots of people
report these problems and for me audio isn't even stable with native
apps. I am using the Compiz compositor and switching virtual desktops
(which rotates a screen-sized cube) often causes audio glitches. So
maybe it's 3D graphics related (though audio was never rock solid even
before Xgl/compiz ...)
And no I guess it's not some nvidia sched_yield problem as Xgl works
just fine here.
thanks -mike
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