XVidMode is required for Gamma Control

Lionel Ulmer lionel.ulmer at free.fr
Tue Apr 4 16:41:17 CDT 2006

On Tue, Apr 04, 2006 at 10:42:18AM -0700, Jesse Allen wrote:
> 1) Allow XVidMode to init for gamma control regardless the setting of
> UseXVidMode.
> I already sent a patch for this.
> 2) Make UseXVidMode default to "Y".
> 3) Tell people to set UseXVidMode manually.

4) do not return an error message if gamma is not supported :-)

For me Gamma is a 'nice to have' but like some stubs, the game would work
almost as well if we just ignore the call... So instead to forward the error
to the application, why should we not put a nice ERR message on the console
and just ignore the gamma change and return OK ?


		 Lionel Ulmer - http://www.bbrox.org/

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