wined3d: move traces into D3DFmtMakeGlCfg and fix FIXME for
depth/stencil buffer "not found"
jave27 at gmail.com
Thu Apr 13 07:58:41 CDT 2006
On 4/13/06, Christoph Frick <frick at sc-networks.de> wrote:
> License: LGPL
> 2006-04-12 Christoph Frick <rid at zefix.tv>
> * dlls/wined3d/device.c
> move traces into D3DFmtMakeGlCfg and fix FIXME for depth/stencil
> buffer "not found"
Part of this is already in my patch from yesterday that has been
applied to the latest git/cvs (the FIXME update). But, the TRACE's
could still be useful.
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