[WINED3D] Use the correct version mask for pixel and vertex shaders.

H. Verbeet hverbeet at gmail.com
Sat Apr 29 17:23:35 CDT 2006

On 29/04/06, Ivan Gyurdiev <ivg2 at cornell.edu> wrote:
>+      DWORD major = D3DSHADER_VERSION_MAJOR(version);
>+      DWORD minor = D3DSHADER_VERSION_MINOR(version);
It's probably a bad idea to add more dependencies on d3d8/d3d9 in wined3d.

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