WineD3D: Sample from the correct source when using older pixel shaders

H. Verbeet hverbeet at gmail.com
Sun Aug 27 06:38:46 CDT 2006


On 27/08/06, Stefan Dösinger <stefan at codeweavers.com> wrote:
> and it should be done for vertex shaders too(can the declaration change?)
Yes, although it is somewhat unlikely.



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