ddraw depthfill
Stefan Dösinger
stefandoesinger at gmx.at
Thu Aug 31 00:53:56 CDT 2006
Am Donnerstag 31 August 2006 06:22 schrieb EA Durbin:
> What's the status of re-implementing depthfill per bug 4306?
>
> http://bugs.winehq.org/show_bug.cgi?id=4306
I sent a patch to tell wined3d about the ddraw depth stencil buffer and
thought it was committed, but apparently it wasn't :-/ With that implementing
depthfill is easy as we can find out when the blt is called for the real
depth stencil buffer.
When AJ is back I'll check why the patch wasn't committed
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