Call for DirectPlay captures

Stefan Dösinger stefandoesinger at gmx.at
Mon Dec 4 11:58:30 CST 2006


Am Montag 04 Dezember 2006 18:12 schrieb Kai Blin:
> On Sunday 26 November 2006 22:39, Kai Blin wrote:
> > Here's what I would like you to do (if you want to help out):
> >
> > Fire up a network sniffer that dumps to libpcap format. Grab TCP and UDP
> > packets.
> > Start a game that uses DirectPlay for networking and start a network
> > game.
> >
> > Start the game on another box and connect to the game. Now, in the game
> > lobby, use the chat to say something from both games. Then, change a
> > setting or two and start the game. After a few moments of playing (or
> > more, your pick), leave the game. After both games are closed, you can
> > stop the capture, zip it up and send it to me.
>
> I'll pay the person who gets me a complete Settlers3 trace a beer at the
> next Wineconf. I didn't manage to join a game there, but even when just
> trying to join, I found a packet type my dissector didn't have. Should be
> interesting. :)
I've got that game, will try to grab a trace. Entering a game doesn't work in 
wine though, so I'll have to use windows. It used to work a long time ago.
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