ntdll/signal_i386.c: __wine_enter_vm86 issue

Christoph Bumiller e0425955 at stud3.tuwien.ac.at
Wed Dec 13 11:34:12 CST 2006

Zitat von Markus Amsler <markus.amsler at oribi.org>:

> Christoph Bumiller wrote:
>> I tried to run some DOS games with wine recently and since most of them
>> crashed
> I would call this a success, since not ALL of them crashed :-). 
> Winedos is far from a complete DOS emulation.
Well, unfortunately those that did NOT crash just did nothing :-( ...

> I can't comment the vm86 stuff, but no input is because the unix 
> process gets the signal and not the unix thread. Try this patch:
> http://www.winehq.org/pipermail/wine-patches/2004-November/013645.html
> It's a while back, so you probably have to manually apply it.

Yep .. it (the patch) works, at least for Blade of Destiny which is now 
actually playable (!) (without sound yet, though). Why hasn't it been 

More information about the wine-devel mailing list