[18/19] WineD3D: Do not change the states if render target locking is disabled

Stefan Dösinger stefan at codeweavers.com
Tue Dec 19 17:11:59 CST 2006

Am Dienstag 19 Dezember 2006 23:27 schrieb Stefan Dösinger:
> There is no point in messing with the states if we aren't going to draw
> anything anyway.
This patch will conflict slightly with Henri's multiple render target patch. 
(device->renderTarget vs device->renderTarget[0]). If it does not apply then 
its not a crucial problem for the other patches, they should still work fine.
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