Refcounting fun

Stefan Dösinger stefandoesinger at
Sun Feb 12 13:06:57 CST 2006

I've thought over this: If you want to connect the IWineD3DTexture and 
IWineD3DSurface refcounts only, then there's no problem for me. If you want 
to connect the Texture's and Surface's Parents refcount, then you have do the 
same for the rendertargets and the swapchain(I guess that Windows does that 
too), and I can use that connection to manage complex ddraw surfaces.

-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: not available
Url :

More information about the wine-devel mailing list