GL texture problems
Stefan Dösinger
stefandoesinger at gmx.at
Tue Feb 14 03:51:39 CST 2006
Hi,
> I've only had a quick look, so I may have overlooked it, but were do
> you bind the texture?
Do I need to bind a texture? I create a new texture with glTexImage, upload a
texture part with glTexSubImage. AFAIK this should be enought to have the
texture available for drawing.
I tried with binding a texture before, but it gave the same results. This was
before I knew about the red book, so I might have made other mistakes. I'll
check this.
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