DirectX 8 test: Gothic 2 on wine
Sebastian Schlingmann
sebastian.schlingmann at web.de
Sat Feb 25 04:38:58 CST 2006
Am Sat, 25 Feb 2006 02:13:22 +0100
schrieb Olaf Leidinger <leidola at newcon.de>:
> Hello List!
>
> Gothic2 seems to start working with wine. Well - as long as you
> disable sound in system/gothic.ini.
>
> There are some issues with DirectDraw/Direct3D I'd like to report
> (not sure if they are known):
>
> - most textures are missing
> - everything is really dark (I have to set gamma to 2.5 (via xgamma
> -gamma 2.5) )
> - fonts are missing/crippled
>
> I took some pictures and put it together with a log on a simple
> webpage. Please have a look at
>
> http://leidola.newcon.de/gothic2
>
>
> Thanks a lot for your attention,
>
> Ciao,
>
> Olaf Leidinger
The sound problem might be quite a lot of work to fix.
You can get sound working when you use the following native dll's:
dmime
dmsynth
dmstyle
dmusic
The crash seems to happen inside dmstyle/dmime:
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicSegment8_GetParam
(0x7fd35148, GUID_IDirectMusicStyle, 0xffffffff, 0, 0, (nil), 0x7a4fa0)
fixme:dmstyle:IDirectMusicChordTrack_IDirectMusicTrack_GetParam
(0x7fd35738, GUID_IDirectMusicStyle, 0, (nil), 0x7a4fa0): stub
When you look at the status of the dmusic related dlls on winehq they could use a lot more work. But Gothic seems to use some more exotic functions...
More information about the wine-devel
mailing list