D3D8 -> WineD3D ('rest')

Stefan Dösinger stefandoesinger at gmx.at
Sat Feb 25 07:03:20 CST 2006


Hi,
> The other two files need to be added to the d3d8 directory and replace the
> current shader code.
You can add new files with a patch if you do a diff 
-u /dev/null /dlls/d3d8/vertexshader.c.
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