d3d8: CreateDevice should try the parent if the current window
hverbeet at gmail.com
Tue Jan 24 13:36:15 CST 2006
On 24/01/06, Jan Zerebecki <jan.wine at zerebecki.de> wrote:
> d3d8: CreateDevice should try the parent if the current window fails
> because it doesn't have the property __wine_x11_whole_window .
> Fixes bug #4341 .
Does that happen in wined3d as well? If so, it's probably usefull to
fix wined3d as well, considering the idea is to make d3d8 use wined3d
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