WineD3D: Flip WINED3DFMT_R8G8B8 to GL_RGB

Ivan Gyurdiev ivg231 at gmail.com
Wed Jul 5 06:49:09 CDT 2006


Stefan Dösinger wrote:
>> And what about LockRect() ?
>>     
> LockRect uses the formats from this table for glReadPixels, but UnlockRect 
> still has its own formats :-( . However render target locking still needs 
> some more work to catch nop locks and other stuff.
>   
You're changing the format in one place and not the other....




More information about the wine-devel mailing list