"assumed" graphic card memory

Christoph Frick frick at sc-networks.de
Tue Jul 11 11:23:56 CDT 2006


hiho

within the dlls/wined3d/device.c there is a define for the fake size of
the graphic-card memory. with the given 64MB Richard Burns Rally[1] crashes
on startup - once i put my real 256MB there it start and drawprim is the
only remaining problem, the game has. IIRC there where a patch, that
allowed editing the amount of gfx-ram to be configured via winecfg?
until an easy way can be found, would it be better to apply this patch
and state this fact in the error-messages wine produces?

[1] http://www.3dgamers.com/games/rburnsrally/downloads/

-- 
cu
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