Pb WineD3D: power of 2 surface and non power of 2 DIB section
H. Verbeet
hverbeet at gmail.com
Tue Jul 11 13:14:26 CDT 2006
On 11/07/06, Christian Costa <titan.costa at wanadoo.fr> wrote:
> Looking at the code, it's seems the fixup is done in all cases. But maybe
> I have missed something...
Hmm, maybe that's not actually in the tree yet :-)
GL_ARB_texture_non_power_of_two adds NPOT texture support to OpenGL.
Fortunately for us it's quite a simple extension as well. :-)
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