WineD3D: Fog fixes

H. Verbeet hverbeet at
Sat Jun 10 03:22:24 CDT 2006

On 09/06/06, Jesse Allen <the3dfxdude at> wrote:
> This patch doesn't work with the latest fglrx saying missing symbol
> for glFogCoordf. Mesa is ok though.

Indeed, the patch should add the proper definitions to wined3d_gl.h
and use GL_EXTCALL().

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