DDraw: New ddraw lib

Stefan Dösinger stefandoesinger at gmx.at
Sun Jun 11 04:20:23 CDT 2006

> Oops, I didn't know about the option. It's running with GDI. But just
> replacing the DDraw library sped it up. Probably depth conversion?
> OpenGL don't work.
Hmm. No idea. SURFACE_GDI should be as fast as the old ddraw code, the 
rendering is the same.

There is a registry key, HKLU\software\wine\direct3d\DirectDrawRenderer. It 
can be set to "gdi" to force gdi surfaces, or "opengl" to force opengl 
surfaces. If "gdi" is set, Direct3D is mutually disabled.

But still it is interesting that it is faster...
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