[wined3d] glStencilOpSeparate & glStencilFuncSeparate symbol errors

H. Verbeet hverbeet at gmail.com
Fri Mar 3 11:35:46 CST 2006


On 03/03/06, Victor Pelt <peltco at mail.utexas.edu> wrote:
> This patch fixes the compile error. it isn't pritty so any feedback is
> appreciated
This should be fixed by
http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=f8ed06ea3dbdf0e45786712de0bfc65ef215e364

With respect to your patch, you can't do it that way. You need to
detect support for features during runtime, so basically anything
containing an #ifdef is not going to work.



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