[wined3d] glStencilOpSeparate & glStencilFuncSeparate symbol errors

H. Verbeet hverbeet at gmail.com
Fri Mar 3 11:35:46 CST 2006

On 03/03/06, Victor Pelt <peltco at mail.utexas.edu> wrote:
> This patch fixes the compile error. it isn't pritty so any feedback is
> appreciated
This should be fixed by

With respect to your patch, you can't do it that way. You need to
detect support for features during runtime, so basically anything
containing an #ifdef is not going to work.

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