Updated DDraw over WineD3D patch

Stefan Dösinger stefandoesinger at gmx.at
Thu Mar 9 17:30:10 CST 2006

I've uploaded anothe update of my DDraw->WineD3D patch to 
http://stud4.tuwien.ac.at/~e0526822/. It fixes some refcounting issues and 
the D3D renderer of the Half-Life 1 Steam version works. It also takes the 
merged header patches into account ;)

I am quite busy the next time, so I won't be able to do a lot ddraw 
development. I'll continue to send patches, but only header changes, no added 
functionality. I'll keep myself up to date and anser feedback mails, but I 
don't think I've the time to do intensive development. I expect I can 
continue in April.

Have fun playing,
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 191 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-devel/attachments/20060310/ee8ea2ae/attachment.pgp

More information about the wine-devel mailing list