wglMakeCurrent

Wino Rojo winorojo at hotmail.com
Wed Mar 15 11:49:28 CST 2006


Ok, so now we know what's is going on here :-)

I'm not familiar at all with wine, so I'm not sure how we should fix this 
(but it seems this would fix a lot of opengl related problems)

When we first call X11DRV_setup_opengl_visual, I guess it's using the first 
visual ID. But later, when we create a pixelformat descriptor, maybe we 
should select a better visual (one equal or similar to the description given 
in pixelformat), so when we later call wlgMakeCurrent, both visuals will be 
the same

I hope this makes sense...

Cheers,

Wino

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