opengl32: make the old code before the "sync the dibsection to
its pixmap" patch be selectable at runtime
lionel.ulmer at free.fr
Tue Mar 21 16:31:09 CST 2006
> What says that a gl context can be used by one thread only? In the
> glxDestroyContext man page it sounds like a context has a sort of reference
> count, and it can be used by multiple threads.
BadAccess is generated if ctx was current to another
thread at the time glXMakeCurrent was called.
Seems pretty clear to me, but well, my man pages may be outdated :-)
Lionel Ulmer - http://www.bbrox.org/
More information about the wine-devel