What is the reason to use GL_FRONT_LEFT in wglMakeCurrent()

Tomas Carnecky tom at dbservice.com
Fri Mar 24 19:23:01 CST 2006

GL_FRONT and GL_FRONT_LEFT mean the same unless the drawable is stereo.
And I don't think PBuffers or Pixmaps can be stereo, so is there any
special reason to use GL_FRONT_LEFT ? Or is it because the spec sais so?


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