World of Warcraft (WoW) patch/more address space layout stuff

fenix at club-internet.fr fenix at club-internet.fr
Tue May 30 09:16:17 CDT 2006


----Message d'origine----
>Date: Tue, 30 May 2006 16:08:42 +0200
>De: Tomas Carnecky <tom at dbservice.com>
>A: Mike Hearn <mike at plan99.net>
>Copie à: wine-devel at winehq.com, n0dalus <n0dalus at gmail.com>
>Sujet: Re: World of Warcraft (WoW) patch/more address space layout stuff
>
>Mike Hearn wrote:
>> It's a bug in WoW itself, it relies upon the exact way NT maps memory
>> which is different to how Linux does it. I guess they are storing
>> information in the high bits of a pointer somewhere or some similar
>> trick.
>> 
>
>Since WoW also runs on MacOSX, how does the memory layout on MacOSX
>differ from NT and Linux? Maybe that's the reason why they won't do a
>Linux port: because they rely on a certain memory layout and the code
>can't be changed that easily.

No, they have added this regressions after a little patch-set. 
So they can fix it.
And as we can't download a playable demo ...

Regards,
Raphael




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