Wine 0.9.25 full of regressions!

Aaron Slunt tonglebeak at gmail.com
Sun Nov 12 18:25:31 CST 2006


On 11/12/06, Joseph Garvin <k04jg02 at kzoo.edu> wrote:
>
> Aaron Slunt wrote:
> >> Wine is still beta software, it has never been officially released,
> >> therefore you have to expect these sorts of things.
>
> I think that misses the point. Users expect software to improve between
> releases, not totally break. It's pretty obvious that there is no one
> checking to make sure common apps work before rolling the release
> tarballs. Granted, sometimes it's necessary for parts of wine to be
> totally restructured in order to do things correctly and avoiding
> regressions in this case is unavoidable, but as far as I'm aware from
> lurking on wine-patches there weren't any great restructurings of how
> OpenGL worked in 0.9.25. To be honest it doesn't feel like there has
> been a significant move towards preventing regressions since 0.9.0,
> which I thought was the point of that release, although I may
> misunderstand.
>
> Why would it be so difficult to have someone to pick a couple of common
> apps, like winzip, word, and warcraft3, and make sure they still
> function before every release?
>


I don't see the point in this. It's not officially released software, so why
put resources in to test apps on non-official software?

If something breaks in the latest release, go back to the one before that
that was working, and file a bug in bugzilla about the regressions.

If there isn't a problem, then properly testing beta software will just
waste time. If there is a problem, then bugzilla is just as effective as
testing.

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