WineD3D state management

Stefan Dösinger stefandoesinger at
Mon Nov 27 07:32:08 CST 2006

Am Montag 27 November 2006 13:07 schrieb H. Verbeet:
> On 27/11/06, Stefan Dösinger <stefandoesinger at> wrote:
> > Ah yeah, The list_move thing is outside of wined3d. The attached patch is
> > needed. I think I'll send that patch to wine-patches too.
> >
> > Warning, the patch causes a full wine recompile because nearly every lib
> > uses list.h
> Shouldn't you just move the list items to the other list inside the loop?
Yeah, that would work too, the idea was just that adjusting pointers once to 
move a block of elements is faster than adjusting pointers for each element 
to move.
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