[WINED3D 6/8] Stateblock support for dmap and vtf samplers

Phil Costin philcostin at hotmail.com
Tue Oct 3 11:40:04 CDT 2006

H. Verbeet wrote:

> On 03/10/06, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
>> I think we should get rid of d3d9.h (and ddraw.h), especially when
>> looking forward to d3d10. That said, it took me approximately 6 weeks to
>> get the
> Yes, d3d10 would be my main concern for not including d3d9 headers,
> aside from the fact that wined3d simply shouldn't depend on d3d7/8/9
> in any way.

I've tried sorting the headers out myself. It took a month and I ended up
doing the whole tangle in one attempt (approx. 29,000 lines of code
changed) but it's not like a patch of that size is going to be accepted :D

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