wined3d: Report the correct number of available 4-component float vectors for GLSL

Mirek thunder.m at
Tue Oct 3 19:02:25 CDT 2006

Unfortunately there are many issues with latest nVidia drivers and 
Windows apps in wine. In Half-Life 2 EO (characters brokes the game), 
3DMark 2003 (first test with planes is very strange), GTA SA (almost 
everywhere in game), but other apps such as Flatout 2, Tomb Raider 
Legend, Need for Speed Most Wanted, 3DMark 2005 and 2006 working like 
with stable driver.

I am using Nvidia GF 6800 GS PCI-E with Core 2 Extreme and GLSL 
functions no ARB.


H. Verbeet napsal(a):
> On 04/10/06, Kai Blin <kai.blin at> wrote:
>> As "make sure to install the latest version of the driver" is one of 
>> the first
>> steps in error fixing in win32, I guess that makes the patch still 
>> valid. :)
>> Cheers,
>> Kai
> Well, the patch *is* valid (eg. ATI appears to report the correct
> number as well), but it still breaks stuff :-)
> The problem is that the 96.25 drivers are still beta drivers at the
> moment, so I don't think it's reasonable to ask people to upgrade to
> that. On the other hand... we don't currently enable GLSL by default,
> and one of the considerations is that there are a few known driver
> bugs.

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