[WINED3D 1/6] Move D3DSIO structure into the WINED3D namespace.
Stefan Dösinger
stefandoesinger at gmx.at
Fri Oct 6 03:57:26 CDT 2006
Am Freitag 06 Oktober 2006 04:48 schrieb Ivan Gyurdiev:
> > I don't have a problem with creating another file if you think that's
> > better, but please come up with another name, don't use the same name
> > as the global header.
>
> Henri and Stefan, any preference?
> (you better have an opinion since you're making me do this in the first
> place :)
I do not object against putting them in include/wine/wined3d_types.h, but if
the types are never meant to be used outside wined3d a header like
dlls/wined3d/private_types.h is good for me too. (Or maybe a better name)
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