d3d9 make test failure

Mike McCormack mike at codeweavers.com
Fri Oct 6 21:44:20 CDT 2006

Since we're trying to get "make test" working nicely on everybody's 
machine, here's the failure of the day for me.

This is on Debian/unstable for AMD64, with libGL and libGLU provided by 
ia32-libs 1.15.


make[2]: Entering directory `/home/mike/wine/dlls/d3d9/tests'
../../../tools/runtest -q -P wine -M d3d9.dll -T ../../.. -p 
d3d9_test.exe.so surface.c && touch surface.ok
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x15a508) : stub, 
simulating 64MB for now, returning 64MB left
err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not 
supported by gl
surface.c:131: Test succeeded inside todo block: Got pitch 12, expected 12

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