Probing videoram using ATIFGLEXTENSION
Detlef Riekenberg
wine.dev at web.de
Sun Oct 8 16:24:27 CDT 2006
Hi Fabian.
I tested with the stonehenge-Demo from www.ogre3d.org (DX9)
> Tested with current HEAD:
> WINEDEBUG="+x11drv,+d3d,+d3d_caps,+opengl,+wgl,+fps" wine \
> explorer.exe /desktop=xxx,800x600 Magic_of_stonehenge.exe
>
> trace:d3d:IWineD3DImpl_FillGLCaps FOUND (fake) card: 0x1002 (vendor id),
> 0x4144 (device id)
>
> trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x18a3c0) :
> emulating 0Mib, returning 0Mib
> Detected DirectDraw driver DirectDraw HAL
> ----- DirectDraw Detection Ends
This was with your Patch and it breaks the Demo.
The clean Tree returns 64MB and the Demo runs.
(Has visual errors, which where not present 2 weeks ago,
but moving wgl/opengl to winex11.drv is still in progress)
--
By by ... Detlef
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