Probing videoram using ATIFGLEXTENSION

Detlef Riekenberg at
Sun Oct 8 16:24:27 CDT 2006

Hi Fabian.

I tested with the stonehenge-Demo from (DX9)

> Tested with current HEAD:
> WINEDEBUG="+x11drv,+d3d,+d3d_caps,+opengl,+wgl,+fps" wine \
>  explorer.exe /desktop=xxx,800x600  Magic_of_stonehenge.exe
> trace:d3d:IWineD3DImpl_FillGLCaps FOUND (fake) card: 0x1002 (vendor id),
> 0x4144 (device id)
> trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x18a3c0) :
> emulating 0Mib, returning 0Mib
> Detected DirectDraw driver DirectDraw HAL
> ----- DirectDraw Detection Ends

This was with your Patch and it breaks the Demo.

The clean Tree returns 64MB and the Demo runs.

(Has visual errors, which where not present 2 weeks ago, 
but moving wgl/opengl to winex11.drv is still in progress)

By by ... Detlef

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