[D3D9] fix for SetFVF memleak [2nd try+patch]

Stefan Dösinger stefandoesinger at gmx.at
Sat Oct 14 15:18:25 CDT 2006

Am Samstag 14 Oktober 2006 20:53 schrieb Ivan Gyurdiev:
> H. Verbeet wrote:
> > On 14/10/06, Ivan Gyurdiev <ivg231 at gmail.com> wrote:
> >> Exactly... so why is the refcount 1 *after* GetVertexDeclaration.
> >
> > Perhaps the declaration in only generated when calling
> > GetVertexDeclaration(). If you call it twice, does it return the same
> > pointer?
> No.. I tried that too.
> The same pointer is returned.
Perhaps windows has a static internal vertex declaration? Does the refcount 
increase when you call GetVertexDeclaration more often?
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