WineD3D State management - going live(TM)

Ivan Gyurdiev ivg231 at
Thu Oct 19 06:32:32 CDT 2006

> States will be applied in drawprim. BltOverride and UnlockRect change states 
> on their own, and they can put the states the change onto the dirty list so 
> drawprim will reset them to what the application wants.
What about Clear()?
Maybe you should also provide the capability of applying a single dirty 
state [ or a group of them ].

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