wined3d: Respect ARB_VERTEX_BUFFER_OBJECT in loadVertexData.

Stefan Dösinger stefandoesinger at gmx.at
Sat Oct 28 04:52:58 CDT 2006


> -    GLint curVBO = -1;
> +    GLint curVBO = GL_SUPPORT(ARB_VERTEX_BUFFER_OBJECT) ? -1 : 0;
Strange, I thought I sent a patch like that already and it was committed :-/
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