OpenGL multiplexing and Wine
Molle Bestefich
molle.bestefich at gmail.com
Fri Sep 15 02:40:48 CDT 2006
A couple of OpenGL multiplexers for Xen (and VMWare, theoretically) exists:
http://www.cs.toronto.edu/~andreslc/xen-gl/
http://www.diku.dk/hjemmesider/ansatte/jacobg/gfx/
They allow guest virtual machines to render 3D graphics using the host
machine's graphics accelerator.
I think they are very interesting in combination with Wine, because
Wine can let Direct3D games run on top of OpenGL, making the
multiplexers work for all modern games, whereas running a real
Microsoft Windows guest would only allow acceleration for some games.
There's a list of supported XGL versions and GL calls on this page
under "Capabilities":
http://www.cs.toronto.edu/~andreslc/xen-gl/
And a couple of whitepapers here:
http://www.diku.dk/~jacobg/blink-techreport.pdf
http://www.diku.dk/~jacobg/blink2.pdf
Will WineGL run on top of a multiplexer, or does it lack support of some calls?
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